BUFFUP resolves problems based on contract terms that the buyer, helper, and agency have checked and agreed to together. We do not assign responsibility solely because someone is unhappy with the outcome or because one side makes a claim. We consider the contract terms, work records, the parties' explanations, and evidence that can be checked.
1. Define the scope of work clearly when making a contract
Before making a contract, both sides must confirm the game and character, the assigned work, work period and hours, price, reporting method, and any special requirements.
To add work or change the goal, hours, or method after the contract is made, the buyer and helper must agree again. For an agency-affiliated contract, the agency must also be told about the change. A change announced unilaterally by one side does not become an obligation under the existing contract.
A buyer must not unilaterally demand excessive work that could not reasonably be completed within the hours and price agreed from the outset. A buyer cannot bring a helper-fault dispute solely because a helper refuses additional work that was not agreed.
2. When a helper or agency may be responsible
We review a helper's or agency's responsibility if any of the following is confirmed.
- The helper does not work at the agreed time without a valid explanation, or repeatedly misses the work.
- The helper falsely reports that agreed work was completed when it was not performed.
- A failure to follow the agreed method or precautions causes a verifiable loss.
- Items, game assets, or account settings are used or changed without the buyer's consent.
- A problem is concealed, or necessary reports and requests to resolve it go unanswered.
- The agency fails to provide the management, supervision, or response it promised, increasing the harm.
For an agency-affiliated helper, we consider both the helper's work and the scope of management and guarantees promised by the agency. We do not automatically make the agency pay the same amount for every helper mistake, nor do we assume that the agency is never responsible.
3. When a buyer may be responsible
We review a buyer's responsibility if any of the following is confirmed.
- The buyer unilaterally adds unagreed work, hours, or performance targets and blames the helper for refusing them.
- The buyer fails to provide required access or work information, making it impossible to perform the agreed work.
- The buyer or a 3rd party uses or changes the same account or items during the work, making the results difficult to verify.
- The buyer unilaterally stops agreed work midway or refuses to cooperate without a valid reason.
- The buyer submits false materials or alleges an unverified loss was the helper's fault.
Bringing a dispute does not itself make the buyer responsible. BUFFUP does not restrict the right to raise a problem; we decide based on the actual contract and evidence.
4. How we verify experience points, items, and work results
An experience-point or item dispute is not decided solely on statements such as “it was less than expected” or “it was definitely there, but it disappeared.”
BUFFUP checks whether a specific result was guaranteed when the contract was made, the condition before and after the work, work time, reports in the contract room, in-game records, and screenshots or other visual materials. We also consider game probabilities, server conditions, updates, and access or actions by the buyer or a 3rd party.
Where needed, we may seek advice from someone familiar with the game or check and reproduce the work method within a safe scope agreed by the parties. If reproduction is impossible or the evidence is insufficient, we state that limitation in the reasons for our decision. We do not assign responsibility for an item loss or poor operation based only on unverified speculation.
5. For cancellations and refunds, we assess the work already performed separately
- Situation Cancellation before payment · Handling principle If no contract payment was made, there is nothing to return.
- Situation Cancellation after payment but before work begins · Handling principle If work has not actually started, we generally consider returning the full contract payment.
- Situation Helper or agency at fault after work begins · Handling principle We first consider a refund for work not performed. We also check whether work already performed was delivered as agreed and do not impose a uniform cancellation charge on a buyer who was not at fault.
- Situation Buyer at fault after work begins · Handling principle We first calculate the payment for verified completed work, then determine the refund for the remaining part. If cancellation compensation applies, we also examine whether the standard was clearly disclosed and accepted before the contract, the actual circumstances, and applicable law.
- Situation Both sides agree, or neither side's fault is established · Handling principle We distinguish payment for verified work from the portion not yet performed and discuss the outcome. We do not automatically assign fault or compensation to either side.
Separate claims for damages, such as lost items, are considered apart from a refund of the contract payment. We decide after checking the actual loss, how it happened, responsibility, and the scope of the agency's guarantee.
6. Dispute-handling steps if the parties cannot agree
- If a problem occurs, stop the relevant work to prevent further loss and record when and what happened in the contract room.
- The parties first discuss a solution. For an agency-affiliated contract, the agency contact also reviews the matter.
- If agreement is difficult, submit the issue through the dispute process for that contract or to BUFFUP customer support.
- BUFFUP gives the buyer, helper, and agency each an opportunity to submit explanations and evidence, and compares them with the contract and records.
- Where needed, after consulting a game-specific expert or checking the work within a feasible scope, BUFFUP's dispute lead decides the final handling proposal within the platform.
- We explain the reasons for the decision and separately identify the recognized payment for work, refund amount, held amount, and helper settlement amount.
If important new evidence emerges or there is an obvious error in the calculation or facts, the parties may request reconsideration through customer support. BUFFUP's internal decision does not prevent the parties from exercising their legal rights or using an external dispute-resolution process.
7. Rules for submitting evidence
Where possible, record changes to contract terms, work reports, problems, and agreements on solutions in the BUFFUP contract room. Submit screenshots so that their dates and surrounding context can be checked. We do not determine the full sequence of events from a single edited image.
Do not post passwords, verification codes, wallet private keys, or original identity documents as dispute evidence in a public group or contract room. Official customer support will explain how to submit any necessary material securely.
These standards apply to contracts whose terms the buyer, helper, and agency checked and accepted on the contract screen. BUFFUP does not argue on behalf of either side; we handle refunds and settlements according to verified facts and contract terms.